CS:GO Update: individuaalne in-game mikrofoni volüüm ja de_dust2 bugfixid
Increased overall luminance 20% for all Kasbah materials and models for visibility.
Fixed missing textures on some polygons of tarp model.
Fixed flashbangs not blinding player through chain-link fences.
Fixed edging around Kasbah alcove window which had shadowing artifacts.
Adjusted penetration value for wood doors.
Fixed wallbang values on Mechanique Generale.
Fixed ambient lighting values at CT spawn entrance.
Smoothed out clipping on block stack at Mid.
Fixed some models that were embedded in the ground.
Fixed dev text on loading screen.
Fixed cover props at B site that would expose player feet.
Streamlined audio settings so players have a consistent experience. Replaced HRTF and occlusion-specific settings with an option to disable 3D audio effects, to allow compatibility for players who have conflicting audio processing occurring on their audio hardware.
Added a voice_player_volume console command which can be used to adjust voice volume on a per-player basis.